melonJS
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
At a glance.
A compact read before the deeper capability notes and official setup links.
Core features.
Feature cards focus on what the tool helps users do, not generated setup commands.
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
Topics: 2d, 3d, agent-skills, canvas, contributions-welcome
GitHub stars: 6419
Last pushed: 2026-10-25
Agent / Skill / MCP / Workflow fit.
This panel keeps technical format separate from the user-facing AI category.
Official setup path.
Generated install snippets are intentionally not mirrored here because they drift. The page links to source-owned setup docs instead.
Evidence and adoption notes.
These notes help a user decide whether to investigate the official project further.
Source repository last pushed at 2026-10-25T12:13:36Z.
Generated from source metadata; confirm operational details in the official project before adopting it.
Review the upstream license, maintenance activity, and issue history before using it in production.